How Software Works

Here’s a lesson in how software development works.
Say you’d like to port a popular arcade game to your home video console. You can give a guy like Tod Frye four months to do a good-enough version of Pac-Man. It’ll sell 7 million copies, even though it looks like this:
Pac-Man 2600
Or, you can wait for 30 years of refinement and improvement in understanding of Atari software development, give someone three years to develop their own version of Pac-Man and end up with a near-flawless clone of the arcade original.

It will sell zero million copies.
Anil Dash

Anil Dash

Building @Glitch 🎏 — the friendly community creating the best stuff on the web • humane + ethical tech advocate • I 💜 funk, civics, mangos, justice & people • he/him

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